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Community-Generated Media

ELI Web Seminar, July 21, 2008 1:00 p.m. ET (12:00 p.m. CT, 11:00 a.m. MT, 10:00 a.m. PT); runs one hour

Community-Generated Media

Special Guest

View ELI Web Seminar Archive
Seminar Materials

David VogtDavid Vogt
Executive Director of the Mobile MUSE Network and Director of Digital Learning Projects, Faculty of Education, University of British Columbia
and
CEO, CrowdTrust Technologies

David Vogt is an innovator and entrepreneur who specializes in collaborative applied research involving mobile and social media technologies. Most pertinent to this webinar, Vogt is the founder and executive director of the Mobile MUSE Network, which serves as an innovation engine for mobile media in Canada. Since 2004 Mobile MUSE has provided a rapid public prototyping capacity for community, corporate, government, and academic partners seeking to pioneer how mobile media can enliven open public spaces. In the current third phase of applied research (MUSE3), the network is focusing on "community-generated media" leading up to the public celebrations and engagements of the 2010 Winter Olympics in Vancouver.

Vogt is also director of digital learning projects within the Faculty of Education at the University of British Columbia and CEO of CrowdTrust, a Web 2.0 start-up offering collective intelligence solutions based on semantic social software. At different points in his career, Vogt has been an observatory director, science museum director, dot-com CEO, and research lab director.

Summary

Julie Little, interim director of the EDUCAUSE Learning Initiative, will moderate this web seminar with David Vogt, where he’ll take participants inside the world of community-generated media (CGM) through a project with the Mobile MUSE Network in Vancouver.

Community-generated media is the real-world equivalent of “user-generated content” online. As our major media begin to roll out into our streets via wireless networks, handheld devices, and public displays, an exciting opportunity arises for the personal and social potential of these media to foster a "Renaissance 2.0" within our cities and community spaces. Ambient urban media still follows a broadcast paradigm (like TV), whereas the primary dynamic of public space is social (like the Internet). Humanity's participative nature will make it possible for communities to collectively create vibrant, hyperlocal identities for themselves through media. Think of CGM as a “strange loop” where communities generate media that generate community.

Vogt will introduce the CGM program currently under way with the Mobile MUSE Network in Vancouver. The network has designed a mobile services platform to enable the staging of collective media experiences streamed between handheld devices and public displays. A pair of showcase projects explore "a tale of two cities"—the remarkably parallel aspirations of the Whistler ski resort and Vancouver's downtown eastside, each seeking to tell its own story with mobile media.

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