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| ELI Spring 2007 Focus Session, March 27–28 | |
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Cognition, Learning, and Literacy in Virtual WorldsSession DetailsWednesday, March 28, 2007 8:00 a.m. - 8:45 a.m. Innovation Hall AB Session Type: General Session Speaker(s)
AbstractThis presentation will detail the intellectual practices that constitute gameplay in virtual worlds (for example, collaborative problem solving, informal scientific reasoning, computational literacy, and digital media literacy) and the way these coalesce into a form of cosmopolitanism found in the least likely of places, in context of pop culture. Available Resources |
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